[Shader: WorldVertexTransition] Inaccurate To Source Shader #1
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MabelAmber/MabelsShaders#1
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WorldVertexTransition does not fully match the original shader.
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Unity
Might be a SourceIO issue not exporting vertex color correctly and not the shader itself?
Issue with SourceIO, not the shader it seems.
Wasn't an issue with SourceIO, was the shader.
Anyways, will be fixed in v1.14.1