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v2.1.0
Stablereleased this
2026-09-19 16:20:58 -07:00 | 8 commits to main since this releaseDRAWBRIDGE
Added a gating system for game-specific code
Any code that tries to use game-specific stuff, like stuff that uses DynamicBonesBL or BoneLib for BONELAB, will only run if those mods are installed and the game running is BONELAB.
This means the mod will work just fine without having those mods installed, it just won't run its code that uses them.
Why is it named DRAWBRIDGE?
It prevents code from running if the requirements aren't met!
...and also because i've been playing a lot of death stranding 2 and drawbridge is a thing in death stranding 2.
Feature Additions
- Added the ability to only simulate the local player's bones, so Fusion players don't simulate their Secondary Motion bones, for performance (Default is off)
Dependencies
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Source code (ZIP)
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Source code (TAR.GZ)
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